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Rattus Machinatus

Project type

Real-Time Stratergy Game

Date

May 2025

Role

Game Designer

Rattus Machinatus is a darkly atmospheric real-time strategy experience that casts you as a vengeful Toad endowed with Pied Piper-like powers. Using your haunting melodies, you command vast swarms of rats to ultimately poison the corrupt monarch who betrayed you.

As the designer of Rattus Machinatus’s gameplay, I designed and refined the core mechanics, worked on the flow of the level, and developed all in‑game puzzles. I also created the tutorial’s progression to ensure players learned intuitively, and rigorously play‑tested every element to guarantee a polished, engaging experience.

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